So much to be done

Made changes in implementation of point. I tried to repaint applying the condition that painting shall continue until there are points stored in vector i.e. size of vector != NIL. Debugging worked but only one point on the scene. Something real silly I guess. Will try to implement this first on passing static coordinates in … Read More

No repainting yet!

So the points are stored in vector as I mentioned in my previous post. I am still stuck with repainting of these points in the graphics view. Only the first point painted is visible in the graphics scene. Earlier, the functionality of repaint was achieved by means of a signal-slot which we discovered not to … Read More
Follow

Get notified with the latest posts

Plugin Supporter WordPress Post Navigation
%d bloggers like this: